Uses of Class
nl.pim16aap2.animatedarchitecture.core.api.HighlightedBlockSpawner.Builder
Packages that use HighlightedBlockSpawner.Builder
Package
Description
This package contains various APIs used throughout the project, including definitions for animated blocks, colors,
debugging, factories, highlighted block spawners, the platform interface, and more.
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Uses of HighlightedBlockSpawner.Builder in nl.pim16aap2.animatedarchitecture.core.api
Methods in nl.pim16aap2.animatedarchitecture.core.api that return HighlightedBlockSpawner.BuilderModifier and TypeMethodDescriptionHighlightedBlockSpawner.Builder.atLocation(ILocation location) Sets the location where the highlighted block will be spawned.HighlightedBlockSpawner.Builder.atPosition(double x, double y, double z) Sets the position to spawn the highlighted block at.HighlightedBlockSpawner.Builder.atPosition(RotatedPosition rotatedPosition) Sets both the position and rotation of the highlighted block.HighlightedBlockSpawner.Builder.atPosition(IVector3D position) Sets the position to spawn the highlighted block at.HighlightedBlockSpawner.builder()Creates a new builder for a highlighted block.HighlightedBlockSpawner.Builder.forDuration(@Nullable Duration duration) Sets the duration the highlighted block should exist for after it has been spawned.Sets the player who will see the highlighted block.Sets the world where the highlighted block will be spawned.Sets the color of the highlighted block.HighlightedBlockSpawner.Builder.withRotation(double roll, double pitch, double yaw) Sets the rotation components of the highlighted block.HighlightedBlockSpawner.Builder.withRotation(IVector3D rotation) Sets the rotation components of the highlighted block.