Uses of Enum Class
nl.pim16aap2.animatedarchitecture.core.api.IChunkLoader.ChunkLoadMode
Packages that use IChunkLoader.ChunkLoadMode
Package
Description
This package contains various APIs used throughout the project, including definitions for animated blocks, colors,
debugging, factories, highlighted block spawners, the platform interface, and more.
This package contains classes that provide implementations for various interfaces in the core module for the Spigot
platform.
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Uses of IChunkLoader.ChunkLoadMode in nl.pim16aap2.animatedarchitecture.core.api
Subclasses with type arguments of type IChunkLoader.ChunkLoadMode in nl.pim16aap2.animatedarchitecture.core.apiModifier and TypeClassDescriptionstatic enumRepresents the different modes of checking chunks.Methods in nl.pim16aap2.animatedarchitecture.core.api that return IChunkLoader.ChunkLoadModeModifier and TypeMethodDescriptionstatic IChunkLoader.ChunkLoadModeReturns the enum constant of this class with the specified name.static IChunkLoader.ChunkLoadMode[]IChunkLoader.ChunkLoadMode.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in nl.pim16aap2.animatedarchitecture.core.api with parameters of type IChunkLoader.ChunkLoadModeModifier and TypeMethodDescriptionIChunkLoader.checkChunk(IWorld world, IVector3D position, IChunkLoader.ChunkLoadMode chunkLoadMode) Checks if the chunk a position exists in is loaded.IChunkLoader.checkChunks(IWorld world, Cuboid cuboid, IChunkLoader.ChunkLoadMode chunkLoadMode) Checks if all chunks intersecting with a cuboid are loaded. -
Uses of IChunkLoader.ChunkLoadMode in nl.pim16aap2.animatedarchitecture.spigot.core.implementations
Methods in nl.pim16aap2.animatedarchitecture.spigot.core.implementations with parameters of type IChunkLoader.ChunkLoadModeModifier and TypeMethodDescriptionChunkLoaderSpigot.checkChunk(IWorld iWorld, IVector3D position, IChunkLoader.ChunkLoadMode chunkLoadMode) ChunkLoaderSpigot.checkChunks(IWorld iWorld, Cuboid cuboid, IChunkLoader.ChunkLoadMode chunkLoadMode)