Uses of Class
nl.pim16aap2.animatedarchitecture.core.exceptions.CommandExecutionException
Packages that use CommandExecutionException
Package
Description
This package contains command definitions and command factories used by this project, as well as various base command
classes and interfaces.
Contains our custom exceptions.
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Uses of CommandExecutionException in nl.pim16aap2.animatedarchitecture.core.commands
Methods in nl.pim16aap2.animatedarchitecture.core.commands that throw CommandExecutionException -
Uses of CommandExecutionException in nl.pim16aap2.animatedarchitecture.core.exceptions
Modifier and TypeClassDescriptionclassRepresents an exception that is thrown when trying to add a property to a structure, but the property cannot be added.classRepresents an exception that is thrown when a user tries to edit a property, but has insufficient permissions to do so.classRepresents an exception that is thrown when trying to remove a property from a structure, but the property cannot be removed.classRepresents an exception that is thrown when the input for a command is invalid.classRepresents an exception that is thrown when a CommandSender tries to execute a command for a structure where they are not allowed to do so.classAn exception that is thrown when a non-player (e.g. the server) tries to execute a player command.classRepresents an exception that is thrown when a command that requires one or more structures is executed, but no structures are found.classAn exception that is thrown when a player tries to execute a non-player command.classRepresents an exception that is thrown when a user tries to access a hidden property.classRepresents an exception that is thrown when a command requires properties and it targets a structure that doesn't have those properties.