Uses of Interface
nl.pim16aap2.animatedarchitecture.core.structures.properties.IPropertyHolder
Packages that use IPropertyHolder
Package
Description
This package contains classes that define, manipulate, and manage structures.
This package contains classes that represent properties of structures.
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Uses of IPropertyHolder in nl.pim16aap2.animatedarchitecture.core.structures
Classes in nl.pim16aap2.animatedarchitecture.core.structures that implement IPropertyHolderModifier and TypeClassDescriptionfinal classRepresents the abstract base all structure types should extend. -
Uses of IPropertyHolder in nl.pim16aap2.animatedarchitecture.core.structures.properties
Subinterfaces of IPropertyHolder in nl.pim16aap2.animatedarchitecture.core.structures.propertiesModifier and TypeInterfaceDescriptioninterfaceDescribes a type of structure that moves in a straight line, where the final position of each block in a structure after an animation can be calculated by adding or subtracting the same 'distance' value (measured in blocks as integer value) to its starting position.interfaceRepresents an openable structure.interfaceDescribes a type of structure that rotates for a certain number of quarter circles.interfaceRepresents a structure that has the rotation point property.Classes in nl.pim16aap2.animatedarchitecture.core.structures.properties that implement IPropertyHolderModifier and TypeClassDescriptionfinal classManages the properties of a structure.